Chips for week 48, 2021
Monday 06 December, 2021 at 5.39am
Week 48, 2021 ran from Monday 29 November, 2021 to Sunday 05 December, 2021.
Another week, and I’m still stacking chips. Last week’s chips looked like this:
Intention
At the start of the week, I wrote down two goals:
- GIFs (push dates back) — ✅
- Updates to this site — ❌
Update
With my recent spate of bad headaches receeding into the rear-view mirror, I was feeling like I would once again have the energy to spend at least some time doing personal projects.
As I have noted many times making GIFs is something I can do without much energy, so it seemed like a good transitional thing to work on to get my habits back. I was hoping this would be a gateway drug to doing some bug fixing and small improvements to this site. But in the end, I only made more GIFs and one improvement to the GIFs site.
During the week I spent my early mornings adding some more Mitchell and Webb and Invader Zim GIFs, to push back my looming deadlines. I reserve a part of my study whiteboards for planning my week's activities, and I keep tallies and deadlines on it:
Until it becomes a burden instead of something I enjoy, I want to keep publishing at least one GIF per day. This count helps me know when to start panicking, especially when I use days of the week thematically rather than publishing randomly whatever is made, and have at least one subject already scheduled through to January 2023.
Over the weekend I added two more episodes of Invader Zim, made a couple of quality of life changes to the code, and then one big change. I added to the information on the individual GIF page more about the GIF itself rather than the original source material. So taking this morning's GIF as an example, as well as telling you that it comes from the movie Ghostbusters, and the character Janine Melnitz appears in it, now you also know the GIF itself is 480×264 in size, weighing in at 0.87mb, has 36 individual frames of animation, is using 49 unique colours, and lasts 1.99 seconds.
Nerdy aside: the original configuration said 2 seconds, but an aspect of the GIF spec means you might not get exactly that. Animation frame delays in the GIF89a specification are measured in hundredths of a second. When you ask ffmpeg to output 18 frames per second (one every 5.55… hundredths of a second) it approximates by alternating 5 and 6 hundredths of a second. This means I often end up with one one-hundredth of a second missing from my GIFs.